Ludoliteracy: Defining, Understanding, and Supporting Games Education by Jose P. Zagal
Publisher: ETC Press 2010
ISBN/ASIN: B003CIOQCK
Number of pages: 162
This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. Based on the findings from a series of research studies, Ludoliteracy examines the broader implications for supporting games education.
Nonfiction Education Information Technology in Education